Convex Hull Algorithms, Win32 app
- Justin Zhang

- Oct 22, 2021
- 1 min read

This was the first time I worked with both win32 and c++ to create a simple application that demonstrates 5 essential algorithms for game engine development. Each algorithm is combined into the GJK algorithm which allows for collision detection in most modern day engines.
The source code is https://github.com/justwzhang/ConvexHullAlgorithms


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